Objeq Delay is a creative effect plug-in combining acoustic filtering with a clever delay unit. Plate, beam, drumhead, and string objects impart evocative acoustic resonances to the input signal while a low- and high-cut filters offer further shaping. A LFO module completes the package with comprehensive modulation destinations.
Pushing the limits of traditional delay duties, Objeq Delay delivers modulator type effects, drum track layering, one-shot re-crafting, dynamic loop mangling, and drones.
Don’t miss out on anything!
If you’re into lo‑fi music or ambient compositions, this will almost certainly be a case of love at first sound, and Objeq Delay is going straight into my ‘favourites’ plug‑in folder
Every now and again, you come across a plug-in that genuinely changes the way you work and becomes—for whatever period of time—your first choice plug-in, and that may be a week or a month or a year, it’s one of those plug-ins. I’m not gonna say the word game changer, we are not going to do that, but it’s a game changer.
Transporting classic effects to previously unheard worlds.
I was fortunate enough to use this plugin during the development cycle and it truly does sound fantastic. At first, I wondered why I would need another delay plugin in my toolbox but quickly found out that Objeq Delay is not your average delay plugin. I’ve been using it in both my production and mixing sessions with amazing results.
A tempo synchronized delay with an initial quarter note triplet holdup followed by eighth note triplet repeats all spiced up with ping pong and a tiny bit of modulation for depth and thickness.
A slowly modulated Plate object treats these eighth note repetitions with a sweet throatiness.
The low-cut filter and Drumhead object supply upper harmonic excitement time-shifted by a dotted eighth note and followed by straight eighth note repeats.
Here the heavily modulated Balance sets the pulsing gate effect, the eighth and quarter notes split delay adds rhythmic complexity while the Beam object contributes to the low end.
A moody, slowly modulated chorus with extra shaping from both the filter module and feedback filters.
This is pure delay line modulation that provides a fairly fast 100% wet palpitation.
This buzzing sawtooth quivers along the Drumhead object and a slight flange is provided by a short modulated delay.
This is new-acid filtering—and it's the slowly modulated Beam object that’s up for the task.
The Plate and Filter work on the high frequency band while the split-time delay creates a new elastic hi-hat riff.
The Plate, split-time Delay (8th and dotted 8th), and square-shape LFO all contribute to this added percussion layer.
With the String's square-modulated Frequency and dotted 8th repeats, Objeq Delay creates a bouncy bassline from this drum loops.
Three Objeq Delay buses are use to create these snare, hi-hat, and percussion parts from the same kick source.
By carefully tuning Objeq Delay’s resonator to the fundamental frequency of the source, the Decay parameter can effectively extends the resonance.
This one keeps only the very top end of the Drumhead resonator to add an extra layer of bite.
Here the Plate resonator is tuned to a fifth (1.5× the fundamental frequency of the source) for tremendous punch—a neat trick to make your kick translate well on all sound systems.
Synchronized to the 16th note, the LFO modulates the Drumhead’s frequency for a wobbling sound effect.
Objeq Delay blends in the Drumhead object tuned and tweaked for a snappy metallic midrange tone.
Here the Plate object is tuned to a sub harmonic to create a larger than life snare.
Here’s the Drumhead again playing the counterpart with a fat woody timbre.
Fast random modulation of the delay time and the String's filtering combine for this watery effect.
The Plate at maximum decay and the slow modulation of the echo time with full feedback spawn this wailing cry.
With gobs of feedback on the delay, the Plate’s never-ending decay throbs at its lowest setting to completely transmute the synthesizer pad source.
A 55 Hz Drumhead at spun-out decay plots together with a slowly modulated ping pong delay to devise this thunderous rumble.
This midrange twirl is a courtesy of a slowly modulated String object and a good amount of filtered feedback delay.
Fantastic glitchy delays and swarming metallic drones
Objeq Delay is very unique effect that imposes acoustic resonances as well as dual delays to the signal in real time, which opens a lot of sonic possibilities. I've been using it on different percussion sources and loops. It creates fantastic glitchy delays and swarming metallic drones, which can all be automated or modulated with the built-in LFO. It's already getting used on all of my sound design sessions.
With the Plate object in action and a little help from the Filter module, the slow, heavy, and random modulation of the delay time renders the glitch effect in and out of the loop.
Some more random modulation of the delay time while the Drumhead object complements the stuttery effect with extra low end enhancement.
With random modulation of the String object’s Frequency parameter, Objeq Delay adds a troubled bass accompaniment to the source loop.
The randomly modulated Beam object's Frequency brings a new tone to the table while the Delay's split times and Ping Pong mode expand the loop by adding complexity and depth.
From phantom instruments to scintillating electronic workouts
I’ve always been a sucker for effects that let me explore new sonic horizons. Objeq Delay doesn’t just repeat the obvious, but can also totally transform the input signal in so many rhythmic yet unusual ways. I’ve been amazed at the sounds you can coax from it, from phantom instruments to scintillating electronic workouts. Freaky or subtle—the choice is up to you!
Here the synchronized square LFO modulates the Drumhead object’s Frequency to create two percussive instruments while the dual delay adds rhythmic complexity to the source loop.
Here the String object tuned to a low A creates a kick-trigged bass line while the delay infuses a galloping groove.
The String object at its lowest frequency combines with a synchronized 16th note ping pong delay to layer in a super low stereophonic throbbing rumble.
With extreme random ramp modulation applied to the delay time, the String filtered signal gets added to the original loops for an out of control swarm of delay bleeps.
We offer a 30-day money-back guarantee on all orders carried out on our web store—no question asked.
Our custom installers ensure fast installation and authorization so that music remains the priority.
We pride ourself in providing fast, accurate, and friendly customer assistance by our in-house experienced AAS staff.
We craft music software since 1998 and pledge to continue doing so for years to come, and that with the best user experience in mind.
Preparing your download…
This can take up to a minute.